R-Type
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#include "Registry.hpp"
#include "SceneManager.hpp"
#include "utils/DeltaTime.hpp"
#include "utils/SfmlTypes.hpp"
#include "PrefabManager.hpp"
#include "AssetManager.hpp"
#include "Event.hpp"
#include "systems/PositionSystem.hpp"
#include "systems/ControlSystem.hpp"
#include "systems/DrawSystem.hpp"
#include "systems/AnimationSystem.hpp"
#include "components/CameraComponent.hpp"
#include "components/CollisionComponent.hpp"
#include "components/MusicComponent.hpp"
#include "components/PressableComponent.hpp"
#include "components/TextureComponent.hpp"
#include "components/TextComponent.hpp"
#include "components/ControllableComponent.hpp"
#include "components/TransformComponent.hpp"
#include "components/GravityComponent.hpp"
#include "components/HealthComponent.hpp"
Go to the source code of this file.
Classes | |
class | GameEngine::GameEngine |
Game engine class, will manage all the necessary classes for the game. More... | |
Namespaces | |
GameEngine | |