|
R-Type
|
#include "Registry.hpp"#include "SceneManager.hpp"#include "utils/DeltaTime.hpp"#include "utils/SfmlTypes.hpp"#include "PrefabManager.hpp"#include "AssetManager.hpp"#include "Event.hpp"#include "systems/PositionSystem.hpp"#include "systems/ControlSystem.hpp"#include "systems/DrawSystem.hpp"#include "systems/AnimationSystem.hpp"#include "components/CameraComponent.hpp"#include "components/CollisionComponent.hpp"#include "components/MusicComponent.hpp"#include "components/PressableComponent.hpp"#include "components/TextureComponent.hpp"#include "components/TextComponent.hpp"#include "components/ControllableComponent.hpp"#include "components/TransformComponent.hpp"#include "components/GravityComponent.hpp"#include "components/HealthComponent.hpp"Go to the source code of this file.
Classes | |
| class | GameEngine::GameEngine |
| Game engine class, will manage all the necessary classes for the game. More... | |
Namespaces | |
| GameEngine | |