R-Type
GravityComponent.hpp
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1 /*
2 ** EPITECH PROJECT, 2023
3 ** B-CPP-500-PAR-5-1-rtype-timothe.zheng
4 ** File description:
5 ** GravityComponent
6 */
7 
8 #ifndef GRAVITYCOMPONENT_HPP_
9 #define GRAVITYCOMPONENT_HPP_
10 #include "utils/Vector.hpp"
11 
12 namespace GameEngine
13 {
15  {
18  bool isActive;
19  };
20 } // namespace GameEngine
21 
22 #endif /* !GRAVITYCOMPONENT_HPP_ */
Definition: AssetManager.hpp:15
Definition: GravityComponent.hpp:15
Vector2< float > gravityForce
Definition: GravityComponent.hpp:16
Vector2< float > cumulatedGVelocity
Definition: GravityComponent.hpp:17
bool isActive
Definition: GravityComponent.hpp:18