8 #ifndef POSITIONSYSTEM_HPP_
9 #define POSITIONSYSTEM_HPP_
28 const float &_deltaTime;
Definition: PositionSystem.hpp:19
~PositionSystem()=default
PositionSystem(const float &deltaTime)
Definition: PositionSystem.hpp:21
void operator()(SparseArray< TransformComponent > &transforms, SparseArray< TextureComponent > &textures, SparseArray< GravityComponent > &gravities)
Definition: PositionSystem.cpp:12
Array which can have empty indexes.
Definition: SparseArray.hpp:19
Definition: AssetManager.hpp:15