R-Type
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#include <IScene.hpp>
Public Member Functions | |
virtual | ~IScene ()=default |
virtual void | load ()=0 |
virtual void | unload ()=0 |
virtual void | addEntityToUnload (Entity entity)=0 |
virtual void | update ()=0 |
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virtualdefault |
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pure virtual |
Implemented in WinLoseScene, WinLoseScene, PauseScene, MainMenuScene, and GameScene.
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pure virtual |
Implemented in WinLoseScene, WinLoseScene, PauseScene, MainMenuScene, and GameScene.
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pure virtual |
Implemented in WinLoseScene, WinLoseScene, PauseScene, MainMenuScene, and GameScene.
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pure virtual |
Implemented in WinLoseScene, WinLoseScene, PauseScene, MainMenuScene, and GameScene.