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Public Member Functions | Friends | List of all members
GameEngine::Entity Class Reference

Entity class for the game engine. More...

#include <Entity.hpp>

Public Member Functions

 ~Entity ()=default
 Default destructor. More...
 
 operator std::size_t () const
 Overload to be able to use the entity as a size_t. More...
 

Friends

class Registry
 

Detailed Description

Entity class for the game engine.

Constructor & Destructor Documentation

◆ ~Entity()

GameEngine::Entity::~Entity ( )
default

Default destructor.

Member Function Documentation

◆ operator std::size_t()

GameEngine::Entity::operator std::size_t ( ) const
inline

Overload to be able to use the entity as a size_t.

Friends And Related Function Documentation

◆ Registry

friend class Registry
friend

The documentation for this class was generated from the following file: