#include <Protocol.hpp>
◆ animationSpeed
float RType::Protocol::TextureData::animationSpeed |
◆ id
uint16_t RType::Protocol::TextureData::id |
◆ idOrderTexture
uint8_t RType::Protocol::TextureData::idOrderTexture |
◆ idTexture
uint8_t RType::Protocol::TextureData::idTexture |
◆ isAnimated
uint8_t RType::Protocol::TextureData::isAnimated |
◆ rectHeight
uint16_t RType::Protocol::TextureData::rectHeight |
◆ rectLeft
uint16_t RType::Protocol::TextureData::rectLeft |
◆ rectTextureHeight
uint16_t RType::Protocol::TextureData::rectTextureHeight |
◆ rectTextureLeft
uint16_t RType::Protocol::TextureData::rectTextureLeft |
◆ rectTextureTop
uint16_t RType::Protocol::TextureData::rectTextureTop |
◆ rectTextureWidth
uint16_t RType::Protocol::TextureData::rectTextureWidth |
◆ rectTop
uint16_t RType::Protocol::TextureData::rectTop |
◆ rectWidth
uint16_t RType::Protocol::TextureData::rectWidth |
◆ renderLayer
uint8_t RType::Protocol::TextureData::renderLayer |
The documentation for this struct was generated from the following file: