R-Type
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Namespaces | |
Client | |
Protocol | |
Server | |
Classes | |
struct | Event |
Enumerations | |
enum class | GameState : uint8_t { GAME = 0 , WIN , LOSE } |
enum class | PacketType : uint8_t { STRING = 10 , CONNEXION , DESTROY , SCORE } |
enum class | TextureType : uint8_t { NONE = 1 , PLAYER , SIMPLE_SHOOT , CHARGED_SHOOT , SIMPLE_MOB , MEDIUM_MOB } |
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strong |
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strong |
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strong |