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R-Type
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#include <MapLoader.hpp>
Public Member Functions | |
| MapLoader (GameEngine::GameEngine &engine, std::vector< GameEngine::Entity > &entities) | |
| ~MapLoader ()=default | |
| void | loadMap (const std::string &path, GameEngine::Vector2< float > const &position, float blockSize) |
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inline |
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default |
| void MapLoader::loadMap | ( | const std::string & | path, |
| GameEngine::Vector2< float > const & | position, | ||
| float | blockSize | ||
| ) |