R-Type
Public Member Functions | List of all members
GameEngine::CollisionSystem Class Reference

#include <CollisionSystem.hpp>

Public Member Functions

 CollisionSystem ()
 
 ~CollisionSystem ()=default
 
void operator() (SparseArray< CollisionComponent > &collisions)
 

Constructor & Destructor Documentation

◆ CollisionSystem()

GameEngine::CollisionSystem::CollisionSystem ( )
inline

◆ ~CollisionSystem()

GameEngine::CollisionSystem::~CollisionSystem ( )
default

Member Function Documentation

◆ operator()()

void GameEngine::CollisionSystem::operator() ( SparseArray< CollisionComponent > &  collisions)

The documentation for this class was generated from the following files: