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Public Member Functions | List of all members
GameEngine::CameraSystem Class Reference

#include <CameraSystem.hpp>

Public Member Functions

 CameraSystem ()=default
 
 ~CameraSystem ()=default
 
void operator() (SparseArray< CameraComponent > &cameras, SparseArray< TransformComponent > &transforms)
 

Constructor & Destructor Documentation

◆ CameraSystem()

GameEngine::CameraSystem::CameraSystem ( )
default

◆ ~CameraSystem()

GameEngine::CameraSystem::~CameraSystem ( )
default

Member Function Documentation

◆ operator()()

void GameEngine::CameraSystem::operator() ( SparseArray< CameraComponent > &  cameras,
SparseArray< TransformComponent > &  transforms 
)

The documentation for this class was generated from the following files: