R-Type
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GameEngine::CameraComponent Struct Reference

#include <CameraComponent.hpp>

Public Attributes

View view
 
std::optional< size_t > target
 
bool follow_x = false
 
bool follow_y = false
 
bool isActive = true
 

Member Data Documentation

◆ follow_x

bool GameEngine::CameraComponent::follow_x = false

◆ follow_y

bool GameEngine::CameraComponent::follow_y = false

◆ isActive

bool GameEngine::CameraComponent::isActive = true

◆ target

std::optional<size_t> GameEngine::CameraComponent::target

◆ view

View GameEngine::CameraComponent::view

The documentation for this struct was generated from the following file: