R-Type
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#include <GravityComponent.hpp>
Public Attributes | |
Vector2< float > | gravityForce |
Vector2< float > | cumulatedGVelocity |
bool | isActive |
Vector2<float> GameEngine::GravityComponent::cumulatedGVelocity |
Vector2<float> GameEngine::GravityComponent::gravityForce |
bool GameEngine::GravityComponent::isActive |