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R-Type
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#include <GravityComponent.hpp>
Public Attributes | |
| Vector2< float > | gravityForce |
| Vector2< float > | cumulatedGVelocity |
| bool | isActive |
| Vector2<float> GameEngine::GravityComponent::cumulatedGVelocity |
| Vector2<float> GameEngine::GravityComponent::gravityForce |
| bool GameEngine::GravityComponent::isActive |