R-Type
PauseScene Member List

This is the complete list of members for PauseScene, including all inherited members.

addEntityToUnload(GameEngine::Entity entity) overridePauseScenevirtual
load() overridePauseScenevirtual
PauseScene(GameEngine::GameEngine &gameEngine, GameState &state, bool &isOpen)PauseSceneinline
unload() overridePauseScenevirtual
update() overridePauseScenevirtual
~IScene()=defaultGameEngine::IScenevirtual
~PauseScene()=defaultPauseScene