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R-Type
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Class representing a texture wrapper for sf::Texture with an associated area. More...
#include <SfmlTypes.hpp>
Public Member Functions | |
| Texture ()=default | |
| Default constructor for Texture. More... | |
| ~Texture ()=default | |
| Destructor for Texture. More... | |
| const sf::Texture & | getTexture () const override |
| Returns the wrapped sf::Texture. More... | |
| void | load (const std::string &filename, const IRect< int, sf::Rect > &area) override |
| Loads a texture from a file with a specified area. More... | |
Public Member Functions inherited from GameEngine::ITexture< sf::Texture, sf::Rect > | |
| ~ITexture ()=default | |
| Destructor. More... | |
Class representing a texture wrapper for sf::Texture with an associated area.
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default |
Default constructor for Texture.
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default |
Destructor for Texture.
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inlineoverridevirtual |
Returns the wrapped sf::Texture.
Implements GameEngine::ITexture< sf::Texture, sf::Rect >.
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inlineoverridevirtual |
Loads a texture from a file with a specified area.
| filename | The path to the texture file |
| area | The area of the texture to load |
Implements GameEngine::ITexture< sf::Texture, sf::Rect >.