R-Type
Public Member Functions | List of all members
GameEngine::PressableSystem Class Reference

#include <PressableSystem.hpp>

Public Member Functions

 PressableSystem (EventManager &eventManager)
 
 ~PressableSystem ()=default
 
void operator() (SparseArray< TransformComponent > &transforms, SparseArray< TextureComponent > &textures, SparseArray< PressableComponent > &pressables)
 

Constructor & Destructor Documentation

◆ PressableSystem()

GameEngine::PressableSystem::PressableSystem ( EventManager eventManager)
inline

◆ ~PressableSystem()

GameEngine::PressableSystem::~PressableSystem ( )
default

Member Function Documentation

◆ operator()()

void GameEngine::PressableSystem::operator() ( SparseArray< TransformComponent > &  transforms,
SparseArray< TextureComponent > &  textures,
SparseArray< PressableComponent > &  pressables 
)

The documentation for this class was generated from the following files: