R-Type
Public Member Functions | Protected Attributes | List of all members
GameEngine::GravitySystem Class Reference

#include <GravitySystem.hpp>

Public Member Functions

 GravitySystem (const float &deltaTime)
 
 ~GravitySystem ()=default
 
void operator() (SparseArray< GravityComponent > &gravity)
 

Protected Attributes

const float & _deltaTime
 
float _currentDeltaTime
 

Constructor & Destructor Documentation

◆ GravitySystem()

GameEngine::GravitySystem::GravitySystem ( const float &  deltaTime)
inline

◆ ~GravitySystem()

GameEngine::GravitySystem::~GravitySystem ( )
default

Member Function Documentation

◆ operator()()

void GameEngine::GravitySystem::operator() ( SparseArray< GravityComponent > &  gravity)

Member Data Documentation

◆ _currentDeltaTime

float GameEngine::GravitySystem::_currentDeltaTime
protected

◆ _deltaTime

const float& GameEngine::GravitySystem::_deltaTime
protected

The documentation for this class was generated from the following files: