R-Type
Public Member Functions | List of all members
GameEngine::ControlSystem Class Reference

#include <ControlSystem.hpp>

Public Member Functions

 ControlSystem ()
 
 ~ControlSystem ()=default
 
void operator() (SparseArray< TransformComponent > &transforms, SparseArray< ControllableComponent > &controllable)
 

Constructor & Destructor Documentation

◆ ControlSystem()

GameEngine::ControlSystem::ControlSystem ( )
inline

◆ ~ControlSystem()

GameEngine::ControlSystem::~ControlSystem ( )
default

Member Function Documentation

◆ operator()()

void GameEngine::ControlSystem::operator() ( SparseArray< TransformComponent > &  transforms,
SparseArray< ControllableComponent > &  controllable 
)

The documentation for this class was generated from the following files: