8 #ifndef DAMAGESYSTEM_HPP_
9 #define DAMAGESYSTEM_HPP_
Definition: DamageSystem.hpp:18
void operator()(SparseArray< DamageComponent > &damages, SparseArray< HealthComponent > &healths)
Definition: DamageSystem.cpp:13
DamageSystem(EventManager &eventManager)
Definition: DamageSystem.hpp:20
class to help create and manage all the event handlers
Definition: Event.hpp:135
Array which can have empty indexes.
Definition: SparseArray.hpp:19
Definition: AssetManager.hpp:15