R-Type
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#include <TextComponent.hpp>
Public Attributes | |
std::string | str |
std::string | fontPath |
size_t | size |
Text | text |
bool | isRendered |
size_t | renderLayer |
std::string GameEngine::TextComponent::fontPath |
bool GameEngine::TextComponent::isRendered |
size_t GameEngine::TextComponent::renderLayer |
size_t GameEngine::TextComponent::size |
std::string GameEngine::TextComponent::str |
Text GameEngine::TextComponent::text |