R-Type
Public Attributes | List of all members
GameEngine::TextComponent Struct Reference

#include <TextComponent.hpp>

Public Attributes

std::string str
 
std::string fontPath
 
size_t size
 
Text text
 
bool isRendered
 
size_t renderLayer
 

Member Data Documentation

◆ fontPath

std::string GameEngine::TextComponent::fontPath

◆ isRendered

bool GameEngine::TextComponent::isRendered

◆ renderLayer

size_t GameEngine::TextComponent::renderLayer

◆ size

size_t GameEngine::TextComponent::size

◆ str

std::string GameEngine::TextComponent::str

◆ text

Text GameEngine::TextComponent::text

The documentation for this struct was generated from the following file: