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R-Type
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This is the complete list of members for WinLoseScene, including all inherited members.
| addEntityToUnload(GameEngine::Entity entity) override | WinLoseScene | virtual |
| addEntityToUnload(GameEngine::Entity entity) override | WinLoseScene | virtual |
| load() override | WinLoseScene | virtual |
| load() override | WinLoseScene | virtual |
| unload() override | WinLoseScene | virtual |
| unload() override | WinLoseScene | virtual |
| update() override | WinLoseScene | virtual |
| update() override | WinLoseScene | virtual |
| WinLoseScene(GameEngine::GameEngine &gameEngine, GameState &state, bool &isOpen) | WinLoseScene | inline |
| WinLoseScene(GameEngine::GameEngine &gameEngine, bool &win, bool &isOpen) | WinLoseScene | inline |
| ~IScene()=default | GameEngine::IScene | virtual |
| ~WinLoseScene()=default | WinLoseScene | |
| ~WinLoseScene()=default | WinLoseScene |