R-Type
GameEngine::PositionSystem Member List

This is the complete list of members for GameEngine::PositionSystem, including all inherited members.

operator()(SparseArray< TransformComponent > &transforms, SparseArray< TextureComponent > &textures, SparseArray< GravityComponent > &gravities)GameEngine::PositionSystem
PositionSystem(const float &deltaTime)GameEngine::PositionSysteminline
~PositionSystem()=defaultGameEngine::PositionSystem