R-Type
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This is the complete list of members for GameEngine::DamageSystem, including all inherited members.
DamageSystem(EventManager &eventManager) | GameEngine::DamageSystem | inline |
operator()(SparseArray< DamageComponent > &damages, SparseArray< HealthComponent > &healths) | GameEngine::DamageSystem | |
~DamageSystem()=default | GameEngine::DamageSystem |