R-Type
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#include <map>
#include <string>
#include <utility>
#include <cstdint>
#include <any>
Go to the source code of this file.
Classes | |
struct | RType::Event |
Namespaces | |
RType | |
Enumerations | |
enum class | RType::GameState : uint8_t { RType::GAME = 0 , RType::WIN , RType::LOSE } |
enum class | RType::PacketType : uint8_t { RType::STRING = 10 , RType::CONNEXION , RType::DESTROY , RType::SCORE } |
enum class | RType::TextureType : uint8_t { RType::NONE = 1 , RType::PLAYER , RType::SIMPLE_SHOOT , RType::CHARGED_SHOOT , RType::SIMPLE_MOB , RType::MEDIUM_MOB } |