R-Type
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#include <string>
#include <unordered_map>
#include <typeindex>
#include <functional>
#include <nlohmann/json.hpp>
#include "Entity.hpp"
#include "Registry.hpp"
#include "AssetManager.hpp"
Go to the source code of this file.
Classes | |
class | GameEngine::PrefabManager |
Class to manage prefabs. More... | |
Namespaces | |
GameEngine | |
Typedefs | |
using | json = nlohmann::json |
using json = nlohmann::json |