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R-Type
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This is the complete list of members for GameEngine::Window, including all inherited members.
| clear() override | GameEngine::Window | inlinevirtual |
| close() override | GameEngine::Window | inlinevirtual |
| create(int width, int height, const std::string &title) override | GameEngine::Window | inlinevirtual |
| display() override | GameEngine::Window | inlinevirtual |
| draw(const sf::Drawable &drawable) override | GameEngine::Window | inlinevirtual |
| getWindow() const override | GameEngine::Window | inlinevirtual |
| getWindow() override | GameEngine::Window | inlinevirtual |
| isOpen() const override | GameEngine::Window | inlinevirtual |
| mapPixelToCoords(const Vector2< int > &pos) | GameEngine::Window | inline |
| pollEvent(IEvent< sf::Event > &event) override | GameEngine::Window | inlinevirtual |
| setFramerateLimit(const float rate) override | GameEngine::Window | inlinevirtual |
| setView(const IView< sf::View > &view) override | GameEngine::Window | inlinevirtual |
| Window(int width=1920, int height=1080, const std::string &title="Game window") | GameEngine::Window | inline |
| ~IWindow()=default | GameEngine::IWindow< sf::RenderWindow, sf::View, sf::Event, sf::Drawable > | virtual |