R-Type
GameEngine::Window Member List

This is the complete list of members for GameEngine::Window, including all inherited members.

clear() overrideGameEngine::Windowinlinevirtual
close() overrideGameEngine::Windowinlinevirtual
create(int width, int height, const std::string &title) overrideGameEngine::Windowinlinevirtual
display() overrideGameEngine::Windowinlinevirtual
draw(const sf::Drawable &drawable) overrideGameEngine::Windowinlinevirtual
getWindow() const overrideGameEngine::Windowinlinevirtual
getWindow() overrideGameEngine::Windowinlinevirtual
isOpen() const overrideGameEngine::Windowinlinevirtual
mapPixelToCoords(const Vector2< int > &pos)GameEngine::Windowinline
pollEvent(IEvent< sf::Event > &event) overrideGameEngine::Windowinlinevirtual
setFramerateLimit(const float rate) overrideGameEngine::Windowinlinevirtual
setView(const IView< sf::View > &view) overrideGameEngine::Windowinlinevirtual
Window(int width=1920, int height=1080, const std::string &title="Game window")GameEngine::Windowinline
~IWindow()=defaultGameEngine::IWindow< sf::RenderWindow, sf::View, sf::Event, sf::Drawable >virtual