R-Type
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This is the complete list of members for GameEngine::Rect< T >, including all inherited members.
getBaseRect() const override | GameEngine::Rect< T > | inlinevirtual |
handleCollisionFromRect(Vector2< T > &pos, const Rect< T > &rect, const Vector2< T > &rectPos) | GameEngine::Rect< T > | inline |
height | GameEngine::Rect< T > | |
isColliding(const Vector2< T > &pos, const Rect< T > &rect, const Vector2< T > &rectPos) const | GameEngine::Rect< T > | inline |
left | GameEngine::Rect< T > | |
Rect()=default | GameEngine::Rect< T > | |
Rect(T l, T t, T w, T h) | GameEngine::Rect< T > | inline |
top | GameEngine::Rect< T > | |
width | GameEngine::Rect< T > | |
~IRect()=default | GameEngine::IRect< T, sf::Rect > | |
~Rect()=default | GameEngine::Rect< T > |