|
R-Type
|
This is the complete list of members for GameEngine::PrefabManager, including all inherited members.
| createEntityFromPrefab(const std::string &prefabName, Registry ®istry, bool loadTexture=true, bool loadFont=true) | GameEngine::PrefabManager | |
| createEntityFromPrefab(const std::string &prefabName, Registry ®istry, size_t id, bool loadTexture=true, bool loadFont=true) | GameEngine::PrefabManager | |
| isPrefabLoaded(const std::string &prefabName) const | GameEngine::PrefabManager | |
| loadPrefabFromFile(const std::string &filename) | GameEngine::PrefabManager | |
| PrefabManager(AssetManager &assetManager) | GameEngine::PrefabManager | |
| ~PrefabManager()=default | GameEngine::PrefabManager |