R-Type
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This is the complete list of members for GameEngine::AssetManager, including all inherited members.
AssetManager()=default | GameEngine::AssetManager | |
getFont(const std::string &fontName) const | GameEngine::AssetManager | inline |
getTexture(const std::string &textureName) const | GameEngine::AssetManager | inline |
loadFont(const std::string &filename) | GameEngine::AssetManager | inline |
loadTexture(const std::string &filename, Recti area) | GameEngine::AssetManager | inline |
~AssetManager()=default | GameEngine::AssetManager |