R-Type
GameEngine::AssetManager Member List

This is the complete list of members for GameEngine::AssetManager, including all inherited members.

AssetManager()=defaultGameEngine::AssetManager
getFont(const std::string &fontName) constGameEngine::AssetManagerinline
getTexture(const std::string &textureName) constGameEngine::AssetManagerinline
loadFont(const std::string &filename)GameEngine::AssetManagerinline
loadTexture(const std::string &filename, Recti area)GameEngine::AssetManagerinline
~AssetManager()=defaultGameEngine::AssetManager