R-Type
GameEngine
include
components
ScoreComponent.hpp
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/*
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** EPITECH PROJECT, 2023
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** ScoreComponent.hpp
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** File description:
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** ScoreComponent
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*/
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#ifndef SCORECOMPONENT_HPP_
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#define SCORECOMPONENT_HPP_
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#include <cstdio>
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namespace
GameEngine
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{
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struct
ScoreComponent
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{
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std::size_t
score
;
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};
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}
// namespace GameEngine
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#endif
/* !SCORECOMPONENT_HPP_ */
GameEngine
Definition:
AssetManager.hpp:15
GameEngine::ScoreComponent
Definition:
ScoreComponent.hpp:15
GameEngine::ScoreComponent::score
std::size_t score
Definition:
ScoreComponent.hpp:16
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