10 #include <SFML/Window/Mouse.hpp>
28 return sf::Mouse::isButtonPressed(sf::Mouse::Button(key));
32 sf::Vector2<int> pos = sf::Mouse::getPosition(relativeTo.
getWindow());
a Vector2 class
Definition: Vector.hpp:20
T x
Definition: Vector.hpp:98
Class representing a window wrapper for sf::RenderWindow with additional functionality.
Definition: SfmlTypes.hpp:118
const sf::RenderWindow & getWindow() const override
Returns the wrapped sf::RenderWindow.
Definition: SfmlTypes.hpp:141
Definition: AssetManager.hpp:15